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unity.com
RaycastHit2D.collider not working
So I’m a beginner in Unity, and I’m stuck on this tutorial So I made a RaycastHit2D to detect a collision, but he never mentions how to make walls able to collide. My walls have a box collider. This is what I’ve done last. (I’m stuck at 11:55) if(hit.collider == null){ vertex = origin GetVectorFromAngle(angle) * viewDistance; }else ...
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