The curious minds at ColdFusion explain why Unreal Engine 5 is a game-changer for developers and gamers alike. This matters ...
Rocsktar Australia is looking for a Senior Graphics Programmer with experience on Unreal, fueling speculation on what they're ...
The gist of DF's discussion revolves around two main things: Halo Studios art style for the remake, and its Unreal Engine 5 ...
In the video game equivalent of Hell freezing over or pigs flying, the original Halo is coming to PlayStation. Halo: Campaign ...
The line between reality and virtual worlds keeps getting blurrier. Players now expect game environments that breathe, light ...
Unreal Engine 5.7 Preview makes PCG production-ready, adds Nanite Foliage, and advances MetaHumans — free to download now.
YouTuber RebsGaming has revealed a slew of new details on the long-rumoured Halo: Combat Evolved Remake, which is reportedly set to arrive on multiple platforms in 2026 to celebrate the series’ 25th ...
Epic Games has rolled out the preview version of Unreal Engine 5.7, and it’s shaping up to be one of the most important updates to the engine so far. The biggest change is the new Procedural Content ...
TL;DR: Unreal Engine 5.7 Preview introduces a production-ready Procedural Content Generation Framework with nearly double the performance of UE5.5, enhanced GPU overrides, multiplatform support, and a ...
Tonight, as part of the Kojima Productions 10th Anniversary livestream, called Beyond the Strand, we got a new update on the studio's peculiar work-in-progress, OD. The title, which Kojima has ...
Epic’s roadmap lists Nanite foliage skinning (experimental) as part of the 5.7 cycle. The description reads: “Support for skinned animation on Nanite meshes, targeting deformable foliage assets.” ...