Students will apply their knowledge of physical science concepts to create a lunar lander game using Scratch. They will use Vernier force and acceleration sensors to understand forces and integrate ...
Simple games with addictive gameplay and minimalistic art, known as hypercasual games, always need to go a long way from an idea to millions of installations. While developing hypercasual games, ...
Guide pupils to use the Scratch interface to drag the coding blocks into place, and trial shaking their micro:bits to ...
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