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1d

Lethal Company developer says the freedom afforded by text adventure design is why his latest game took 10 years to make: 'That made it very easy for this project t…

In short, Zeekerss is highly prolific, which makes it all the stranger that his latest game has been in development for ...
5d

Assassin's Creed 3's controversial, hours-long opening was meant to solve a classic game narrative problem, but the team didn't realize it was "too long" until "the last …

"You're always taught you have to conquer this villain, but you really don't care about the villain" ...

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