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Interview: Arknights: Endfield Developers Discuss Building A Player-Friendly Gacha Experience
One of the biggest points of contention regarding player feedback in Arknights: Endfield was the perceived dauntingness of ...
Cryptopolitan on MSN
SACHI unlocks creativity with The Locker, where players design, mint, and flex their own identities
Dubai, UAE] Gamers commit hundreds of hours to games. However, between cutscenes, guided campaign modes, timed or point ...
Gearbox creative director Graeme Timmins has explained that Borderlands 4 is designed for players to play in their own terms.
IGN has interviewed Horizon Steel Frontiers developer NCSoft to find out more about the surprise PC and mobile - but not ...
The Black Ops 7 beta proved that at least some of the locales in the full game, which is out Nov. 14 for PlayStation 5, Windows PC, and Xbox Series X, will follow that theory closely, with at least ...
Video Game Tuesday is a column by Michael Blaker covering topics in the industry. This week he covers the use of AI in Video Games.
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