Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
Up until this year, game engines were not something most gamers had to give much thought to beyond the one or two seconds their logos might appear while a game was loading. That’s why this news about ...
On stage at its flagship developer conference, Unite Boston, a slew of eight Unity executives revealed their roadmap for the next six to nine months. Led by Unity's technical director, Lucas Meijer, ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results