The simplest way to describe this is a rework of the character controller that is available in the Unity Starter / Standard packages. A standard over the shoulder third person shooter type movement ...
Abstract: This study proposes a simple controller design approach to achieve a class of robustness, the so-called iso-damping property. The proposed approach can be executed using only one-shot ...
The IKCC class is a general purpose 3D kinematic/virtual body implemented in GDScript, which acts as an alternative to the built-in CharacterBody3D class. It implements all of it's features, provides ...
The aim of this study was to develop and evaluate a low-cost automation system for management of different fertigation regimes in tomato plants (Solanum lycopersicum L.) grown in a protected ...
Abstract: This paper presents a novel stroke-based data augmentation technique for enhancing the recognition accuracy of ancient handwritten scripts, focusing on Vattezhuthu characters. With the lack ...
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