A new version of Unreal Engine 5 has launched, further boosting development efficiency with a range of workflows integrated ...
Daniel is a News Writer from the United Kingdom. Relatively new to the industry with almost three years of experience, he has focused on establishing himself in the gaming space. While he focuses on ...
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Unreal Engine 5.7 brings insane foliage, lighting and MetaHuman upgrades for next-gen games
Unreal Engine 5.7 has arrived with major improvements to foliage rendering, lighting and MetaHuman workflows, giving ...
Former Bethesda designer Bruce Nesmith has been dropping a lot of takes recently, and the newest interview reveals his thoughts on Starfield. Nesmith has a long history of creating RPGs, ranging from ...
Unity Software has captured the market’s attention with a powerful stock surge of over 100% year-to-date, pushing it to a new ...
Abstract: 4D facial generation aims to generate time-series 3D facial models, which has broad applications in digital entertainment, virtual reality, the metaverse, etc. However, this task remains ...
Programmable-Room: Interactive Textured 3D Room Meshes Generation Empowered by Large Language Models
Abstract: We present Programmable-Room, a framework which interactively generates and edits a 3D room mesh, given natural language instructions. For precise control of a room’s each attribute, we ...
This project is an interactive simulation of Conway’s Game of Life, developed in Unity 3D. It visualizes the evolution of a cellular automaton governed by simple deterministic rules that, when applied ...
thoth-guardian-ai-auto-train-cybersecurity-shield-video-game-builder Awesome concept! Let’s build out Thoth Guardian Cybersecurity Shield as a real-life-video-game project using Unreal Engine 5 (UE5).
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