Despite the gaming industry's constant technological evolution, these open-world games have remained virtually untouchable ...
Genshin Impact developer HoYoverse teases one of its upcoming projects, an open-world MMORPG that looks nothing like its current crop of titles.
Gearbox senior project producer Anthony Nicholson explained why they switched game engines to Unreal for Borderlands 4.
An HR advisor with a background in recruitment and HRIS functions, with a passion for video games and writing. Oliver grew up playing Call of Duty with his siblings and has garnered 1000s of hours ...
Career confusions are eternal. What to choose for your career, and even if one learns it, it gets complicated to know how to ...
miHoYo, the developer behind Genshin Impact, Honkai: Star Rail, and other gacha titles, has released a teaser video for its ...
Unreal Engine 5 has revolutionized action games with its advanced features like Nanite and Lumen, enhancing visuals and ...
Prologue: Go Wayback! is a single-player open-world survival game featuring machine learning-driven terrain generation resulting in millions of possible maps, challenging the players to explore their ...
It’s trendy to say “eww UE slop” to games these days, because blaming engines is “in”, but Arc Raiders might be the new benchmark for UE development. In awe of what they’ve achieved. November 3, 2025 ...
The new platform lets creators design, code, and publish 2D and 3D games without programming skills, integrating with tools ...
Chinese developer miHoYo, known for creating popular games like Genshin Impact and Zenless Zone Zero, is venturing into new ...
HoYo, the Shanghai-based developer behind Genshin Impact, has launched a new hiring round with 63 openings, revealing early concept notes and footage ...