As spotted by Game Developer, Verschelde’s comment on Bluesky was made in response to a post by Adriaan de Jongh, the developer and publisher of the 2017 indie puzzle hit Hidden Folks, which stated ...
Godot dev Rémi Verschelde says the team in charge of maintaining the open-source engine is overwhelmed by AI-generated code submissions.
In an era of seemingly infinite AI-generated content, the true differentiator for an organization will be data ownership and ...
Through Impact Houston 26, HCHSA and its nonprofit arm – the Sports Authority Foundation – are transforming the largest ...
Duhan van der Merwe's try-scoring X-factor makes him perfectly suited to return to the Scotland XV against Wales on Saturday, writes Tom English.
Godot: An Open-Source Alternative to Unity for Game Development ...
P3 digital services and Magic Lane jointly launch advanced pre-integrated navigation solution specifically to meet the ...
Linux is more than a backup OS, and these programs prove it.
The Elder Scrolls 6 will be the first Bethesda game to use Creation Engine 3. Bethesda's Todd Howard has reaffirmed that The ...
Todd Howard has confirmed that The Elder Scrolls 6 runs on an upgraded version of the Creation Engine, and that it'll be a return to Bethesda's "classic style".
The first release of 0 A.D. that doesn't have an Alpha label attached, as the free and open source RTS has grown up with their faster release schedule.
Projects like Godot are being swamped by contributors who may not even understand the code they're submitting.