Chaos’ Chris Nichols on how Chaos Arena and Chaos Vantage bring real-time ray tracing to virtual production, with no game engine required.
Tech Xplore on MSN
3D worlds created from just a few phone photos
Existing 3D scene reconstructions require a cumbersome process of precisely measuring physical spaces with LiDAR or 3D scanners, or correcting thousands of photos along with camera pose information. A ...
These are the Games That Should’ve Been Massive Hits, But Marketing Failed Them with poor or insufficient advertising.
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