Mark has been thinking and writing about games since a Gameboy Pocket and a copy of Link's Awakening was first placed into his tender, seven-year-old hands. Since then, he snagged a creative writing ...
In this case, their procedural generation system they created, and are using in Zenith: Infinite Realms to bring together more content, faster, but still keeping the human involvement and refinement.
It’s not uncommon for games to include as much content as possible in an attempt to keep you hooked for dozens, if not hundreds, of hours. But for most games, that well of content will eventually run ...
If you buy something from a Verge link, Vox Media may earn a commission. See our ethics statement. Players have grown accustomed to procedural generation in a spatial sense. Just look at the endless ...
New consoles (so sweet!), 40,000 polygons (many emotions!), really textured rocks (wow!). Have you ever seen concrete pipes so... beautiful? We've done it, we've made graphics look "real," let's go ...