When the Oculus Rift (review) launched back in March there was something noticeably missing, and the competing HTC Vive (review) and PlayStation VR (review) both highlighted the Rift’s lack of ...
After years of development kits and prototype demos, Oculus finally launched the first consumer version of its Rift VR headset in March. But even as a real product that people could purchase, the ...
The creators of the Unity game engine kicked off a virtual reality focused event in Los Angeles on Wednesday, and it began with a wave of freebie announcements—perhaps most notably, the news that all ...
Unity is an extremely powerful tool that makes Android game development easy and fun. Seeing as the Quest and Quest 2 essentially run on a version of Android, it follows that we should be able to use ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
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The latest version of the Oculus Integration for Unity, v23, adds experimental OpenXR support for Quest and Quest 2 application development. A new technique for reducing positional latency called ...
The Oculus Rift launch has been a rocky one that hasn’t exactly left fans of the highly influential consumer VR platform very happy. Today, Oculus CEO Brendan Iribe announced a few things (we’re ...
It seems that those diligent boffins over at Valve have quietly released an update to their SteamVR platform which includes support for Oculus’ Touch motion controllers. The disparity between ...
Forbes contributors publish independent expert analyses and insights. Jesse Damiani covers AI, ClimateTech, and emerging media. Two of VR’s big names join forces to offer a free course that progresses ...
If I remember correctly, 2016 was supposed to be the year that VR took off. While this year undeniably saw the entrance of quite a few major hardware initiatives from the major players (Google, Oculus ...