I was looking for a quick and easy PCG (Procedural Content Generation) Unity project last year so I started playing around with 2D foliage generation. Two things I found interesting about this project ...
This tutorial is an excerpt from "Learning C# 7 By Developing Games with Unity 2017 - Third Edition" by Micael DaGraca, Greg Lukosek and published by Packt. What is a variable? Technically, it's a ...