Wearable Devices Ltd., a leader in AI-based gesture control technology, has announced the development of Large MUAP Models (LMMs) aimed at transforming human-computer interaction through personalized, ...
Pioneering AI-powered neural gesture technology enables personalized, intuitive interactions for the AI and XR era Yokneam Illit, Israel, Feb. 03, 2025 (GLOBE NEWSWIRE) -- Wearable Devices Ltd. (WLDS) ...
Wearable Devices develops Large MUAP Models for personalized gestures. LMMs aim to redefine human-device interaction in XR platforms. Live on Wednesday June 18: 3 Summer "Power Patterns" Are About to ...
Human-Computer Interaction (HCI) is a multidisciplinary field that explores the design, evaluation and implementation of interactive computing systems for human use. Traditionally rooted in the ...
In an era dominated by voice-controlled devices, voice assistants have transformed how we interact with technology. These AI-driven systems, which leverage natural language processing (NLP), allow ...
Last week, I discussed how generative AI and Large Language Models enable a fundamental shift away from the search bar and website link list that dominated how we have conducted internet search for ...
Yokneam Illit, Israel, May 30, 2025 (GLOBE NEWSWIRE) -- Wearable Devices Ltd. (WLDS) (the “Company” or “Wearable Devices”) (Nasdaq: WLDS, WLDSW), a technology ...
What if the way you interact with technology could feel as natural as speaking to a friend? OpenAI’s latest innovation—a innovative Input/Output (IO) device—promises to transform this vision into ...
Ve is an Intent AI company based out of San Francisco and Hyderabad, dedicated to closing the gap between human thought and digital execution. Founded by Vijay Eesam, Ve is reimagining the cursor as ...
In March 2023, Google again announced that it had discontinued Google Glass, raising doubts about the future development of smart glasses in the market. However, Dr. Shao-Yi Chien, founder and CEO of ...
Faculty and students at RIT are conducting research in several areas of human computer interaction, including accessibility and inclusion, eye-tracking and visual perception, human-aware artificial ...