Video game adaptations are tough. From the polarizing second season of The Last of Us to the bevy of adaptations preceding it, it's difficult to get it right. The obvious missing element of the player ...
I’ve long been fascinated by what I call No Exit Horror, a term I’ve coined for a sub-genre rooted in existential dread, where characters are trapped in singular, oppressive spaces they cannot escape.
Ask anyone - it's easy to get lost in the Tokyo subway. The city's underground boasts ample signposting to guide commuters and tourists - but there's so much of it, the passageways and stairways all ...
Genki Kawamura's inventive reimagining of a simple walking game is enjoyable puzzle therapy for anyone who has ever felt trapped in the Tokyo metro tunnels of their own mind. Given how few ...
Cannes: Kawamura’s delightful blockbuster provocation, hailing from Toho, adapts the virally successful 2023 independent video game in smart and surprising ways. Ask anyone — it’s easy to get lost in ...