So I'm taking a computer graphics course in openGL right now, and for the first lab we are to among other things implement three line drawing routines. First off a normal DDA algorithm, that's easy..
Imagine someone told you to draw a pig and a truck. Maybe you’d sketch this: Easy enough. But then, imagine you were asked to draw a pig truck. You, a human, would intuitively understand how to mix ...
Artists create gesture drawings using fluid and rapid hand motions that generate loose and roughly drawn lines to capture the feeling of a subject. Layers of lines are built, progressively refining ...
Ok, so I'm trying to render a polygon, only using <pre class="ip-ubbcode-code-pre">glvertex2i()</pre>.<BR><BR>First of all, I'm using the Digital Differencial ...
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