Sound design has been vastly simplified because of the innate unscripted nature of VR simulations, but a new algorithm from researchers at Stanford could finally change that. Share on Facebook (opens ...
As far as live-action VR video is concerned, volumetric video is the gold standard for immersion. And for static scene capture, the same holds true for photogrammetry. But both methods have ...
Facebook wants to make sure that any VR home movies shared on its social network won’t make people puke. That’s why the company is building a new video stabilization algorithm that will help smooth ...
In context: Modeling sounds in a VR environment is extremely complex. For example, striking a wine glass at different points will produce different sounds. Likewise, a falling plate shattering is not ...
DeepFocus is Facebook’s AI-driven renderer that’s said to produce natural looking blur in real-time, something that’s poised to go hand-in-hand with the varifocal displays of tomorrow. Today, Facebook ...
Jaron Lanier, the man who coined the term “virtual reality,” tells a story about how, in the 1980s, Steven Spielberg had Lanier’s lab demo some VR tech for the studio boss at Universal Pictures. The ...
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